ffwd
by ciaran on Jul.24, 2010, under news, work
This is an intro sequence I designed for a kids’ educational drama programme called Fast Forward, shot here in Bristol by production company Gauntlett & Son. Pretty heavy use of Trapcode’s Form on this one to create the strings in 3D space, along with a little Particular here & there for added flavour. Soundtrack by Nathan Ng - www.beneaththebed.co.uk
Gotta love how the animation’s colours clash with this here web site!
HDSLR, depth of field & dubstep.
by ciaran on Jul.21, 2010, under news
Recently picked up a basic Canon 550D with an f1.4 50mm prime and this is the first project I’ve used it on with homeslice Tim Crawley. Seems pretty nifty so far – really enjoying the obscenely narrow DOF the prime lens can achieve, making footage look like a photo. The workflow & ergonomics of using a DSLR over a proper video camera still need some getting used to, but as ever, there’s loads more still to come.
Droplets Series 2 launch night
by ciaran on May.26, 2010, under news, play
Check out this quick piece with Jam Factory design genius Gav Strange about his Droplets launch night some weeks back for which I did some motion design of epic proportions… Pretty stoked to see the animation projected on the Banksy wall opposite 50-50 that night. Props to Gav and Makinov for putting this together.
Slams, stunts & steez
by ciaran on May.21, 2010, under news, play
Eventually found some time to polish off and upload this edit I’d made back in 2005 with a ton of old footage I’d shot that productive summer skating a lot, filming a little on a rickety old trv900. Found it just the other day while packing up to move house and through a combination of age, dust, mould and sweaty, grimy, filthy hands, it’s fucked…
In more important, professionally related news, the latest version of my showreel is almost done… almost.
Muscular and compact, like corned beef…
by ciaran on May.02, 2010, under news, work
Amidst the day to day professions I’ve got on the go, such as wearing smoking jackets, testing cognac and Cuban cigars, alongside the awesomeness of motion design, I’m also cutting together a new showreel. The best/worst part has been working out the intricacies and complications involved with multipass renders, object buffers and not using motion blur when exporting from C4D and doing my best to avoid crucifying my arse to my face.
Footage looks pretty damn good I have to say, but sweet jesus it better when it takes 3 hours to render each frame!
















